(talk starts at 6:10)
The problem of civic engagement is often understood as a lack of participation. People do not show up to meetings, they do not engage in their civic institutions or communicate with decision-makers.
The Engagement Game Lab has developed an online game called Community PlanIt—which has been played in six distinct planning processes ranging from urban planning in Detroit and Philadelphia to education planning in Boston—to explore how game mechanics and social interaction can move local civic processes beyond transactive participation towards a sustained, reflective mode of civic interaction.
In this talk, Eric Gordon—researcher, game designer, and Berkman Fellow—explores the unique affordances of Community PlanIt for building social trust, engaging youth in civic life, and developing shared local narratives.
More info about the event here.